Archives

Categories

Rough Design for City Watch

I created a rough design for what the average city watch patrolling the streets will look like for the character I am going to be working on. This is a very rough figure, since it is going to be a very low poly character to be part of a group of enemies.

citywatch-sm

This will be the character I am going to work on as I work my way through Game Character Creation with Blender and Unity by Chris Totten. The book explains how to create a zombie for a zombie shooter game, but I think it should work rather well for a goonish city guardsman.

Leave a Reply

You can use these HTML tags

<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>