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Scorpius Port


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Subway level progress report

I have the subway level map made. Still need to widen the rampway a bit, I decided that if it is seen in first person mode the map is too tight there, but elsewhere the model seems to be working nice. I have it to where as of the last time I checked it in Unity there were no errors in its loading into Unity, so now I just need to build the displacement map and I can start populating the subway with assets and hopefully have it finalized in Unity by the end of the weekend. (That may fail, given stuff happening in my life at the moment, but that is my goal for staying on the time-frame to finish this in time for the challenge deadline.)

There are still more assets to build, but they are not specific to the subway and will be useful throughout the rest of the level, so many will be built when I work on either the hall area or the markets section. For now, I am considering the map section for the subway to be completed.

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