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3D Game Level Design Challenge Updates

I have placed my other projects all on the back burner for the moment while I dive into a challenge to design humanity’s future.

The challenge, hosted by ArtStation, is to design a game environment that depicts the theme of “Beyond Human”; defined in the rules as the next step for humanity – either as […]

Entry Area for the Research Hospital Model

I got a start on the doors of the research hospital today. This is based on older styles such as old sanatoriums and the like, so the entry area is not particularly wheelchair friendly, but it is based on an image of an actual hospital entry from an abandoned hospital in Beelitz, Germany, that I […]

Gamer Journal

I have decided that, since I am going to be keeping a journal for my writing, I will also keep a journal on gaming.

This past week I have played a lot of Overwatch during my gaming time, I want a reskin for McCree that shows him as a younger gunslinger before he got the […]

Game Creation: The Idea

I am starting out today to relearn Blender and in my effort to do that I am going to focus on making two characters for a future video game that I will create when I have a much better computer to work on.

Day One: The Idea

I want to focus on things I like, […]

What makes a good sidekick?

There are some characters that just stick with you, not only through the game as a loyal companion as you play it, but in your thoughts long after you have finished the game.

What makes a character so memorable, though and how can you achieve this in your own creations?

There are more than a […]

Revisions to the Research Hospital Model

I made some revisions to the research hospital. I decided that the structure was not quite as big as i wanted it to be, so I altered the main building. This is with the same old rough draft texture maps, so please ignore how it looks stretched out on the bricks.

I decided that I […]

Ceiling lamp

Last night I decided to make an asset for the game I have in mind as my first actual fully seen through video game. Here is a small teaser of the piece in production.

This shot includes environmental lighting so that you can see the green chipped enamel surface of the old ceiling fixture. This […]

Unity 3D store sale to celebrate fourth birthday and one million users

Check out the going’s on over at the Unity Asset Store where they are celebrating their fourth year and the expectation of having 1 million users by the end of the year. The sales are too good to miss. (Trust me, I got distracted and missed a great daily deal I wanted! This Steampunk Industries […]

Space Station Bay 1: 3D model

This is what I have been working on today. This is to be a sort of pod for a space station, that will allow for a series of these to be connected end to end to create a grouping of entertainment venues or whatever else is needed. I am still working on exactly how they […]

A New Start: Building A Speculative SciFi RPG

Speculative SciFi is something that I have always loved. Unlike standard SciFi, which is often constrained by the limitations of science realism, speculative science fiction allows for a more open interpretation of the way the world works. This more open interpretation is something I consider vital when it comes to what is my most beloved […]



3D Resources