Follow me on Twitter to know when, and what, I am streaming.

Join the discussion at the Phantascene Productions Discord server.

More screen captures of the games I play and pictures to inspire 3D modeling can be found at the Phantascene Productions Tumblr.

Become a patron and support this site for as little as $1 a month at Phantascene's Patreon page.

Days Gone combat mechanics

I finally got the playable portion of Days Gone downloaded and I am thrilled at the game’s combat, so much so that after getting into a couple of fights I actually semi-acted out the moves as I was explaining the fight mechanics to my nephew.

I’ve come to determine that the people who have said that the game has hard mechanics are the kind who like to just tap one button and shoot the enemy, maybe aim and shoot… but if you want a really nice comprehensive fight style where you need to think about the combat and use several buttons to alternate attack types and dodge and free yourself from holds when grabbed – you’ll like this game’s fight mechanics. I am absolutely loving it, even if I am fumbling a bit as I learn the combat and commit it to muscle memory.

Oh, and as for the people who complained you can’t save – you can save, you just can’t save during a mission. I’ve had no issues with the save feature for this game, or the quicksave when I am by my bike.

So glad I bought it and can’t wait for the whole game to finish downloading.

Click the social media icon of choice to follow me there:

Leave a Reply

You can use these HTML tags

<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

  

  

  

Archives

Categories

Resources