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More work on the hospital model

I’ve finally got back to working on the hospital model again. I gave it some new textures from Poliigon for the bricks and concrete areas as well as a pebbled roof texture. I also re-scaled it to be more to scale for the 14 to 16 foot floor spaces that I discovered are average for […]

Lighting Issues with Knuckle Gun

The knuckle gun is the first model that I have gone for a full photo-based rendering in cycles. I created my own gold tone for the inlay sections and used metal and stone textures I got from Poliigon to create the gun and the stone surface, but I am having some trouble getting the lighting […]

Newest Model is a J.Del Haxhe Knuckle Gun

I’m working on a knuckle gun as my newest model. This came about on accident when I was browsing the internet for ideas for building a weapons rack and I came across an image of a small hand-held crossbow. It was an interesting design that caught my attention, so I followed the image to the […]

Lantern Model

I’ve got started with Patreon at long last by uploading this lantern as a test at the $5 support tier.

I would normally ask more for a model like this, but since I am still learning how to use Patreon, and how to share model files, I have released it at the $5 support […]

Strongbox Model

I made a new model last night and today after seeing that the theme for the weekend challenge at Blender Artists was “thief”. I’ve always had a bit of a soft spot in my heart for the thief character type, something I attribute to Han Solo and Robin Hood.

I decided to make a treasure […]

Old Building Redesign

A while back I made a base for a research hospital. It turned out okay, but I never actually went much beyond just the base building shape and a brick skin on a building with no doors or windows or- anything.

The current model as it sets in my files is the barest of bones […]

Designing An Airlock Door for Mars Station One

I’ve decided that I want to create an airlock door in Blender, part of a mission to create my own little Mars Station. I started out with looking at designing an entire space station, but then sanity kicked in and I decided to start smallish. I got to looking at the model I had tossed […]

Mars Station One

Over the years I have worked off and on on making a science fiction story about the first manned outpost on Mars. This is a bit of a pet project of mine that goes back many many years and is, in a large part, very close to me on a personal level. I got my […]

Why Blender for 3D modeling?

I started using Blender many many years ago, long enough ago that to get an accurate date range I would have to dig through things a lot, but let’s just settle on I have been using it since before Elephant’s Dream was made, shall we? I think anyone familiar with the program can agree that’s […]

Playing with textures in Blender

I have got my UVs all done on LaVellen Engineering and have been toying a little with textures to see what I want to use on the shops. The model is nowhere near finished, even the modeling is not finished yet. At 15,282 I feel there are far to many tris on this model, most […]