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More work on the hospital model

I’ve finally got back to working on the hospital model again. I gave it some new textures from Poliigon for the bricks and concrete areas as well as a pebbled roof texture. I also re-scaled it to be more to scale for the 14 to 16 foot floor spaces that I discovered are average for […]

Lighting Issues with Knuckle Gun

The knuckle gun is the first model that I have gone for a full photo-based rendering in cycles. I created my own gold tone for the inlay sections and used metal and stone textures I got from Poliigon to create the gun and the stone surface, but I am having some trouble getting the lighting […]

Newest Model is a J.Del Haxhe Knuckle Gun

I’m working on a knuckle gun as my newest model. This came about on accident when I was browsing the internet for ideas for building a weapons rack and I came across an image of a small hand-held crossbow. It was an interesting design that caught my attention, so I followed the image to the […]

Lantern Model

I’ve got started with Patreon at long last by uploading this lantern as a test at the $5 support tier.

I would normally ask more for a model like this, but since I am still learning how to use Patreon, and how to share model files, I have released it at the $5 support […]

Strongbox Model

I made a new model last night and today after seeing that the theme for the weekend challenge at Blender Artists was “thief”. I’ve always had a bit of a soft spot in my heart for the thief character type, something I attribute to Han Solo and Robin Hood.

I decided to make a treasure […]

Old Building Redesign

A while back I made a base for a research hospital. It turned out okay, but I never actually went much beyond just the base building shape and a brick skin on a building with no doors or windows or- anything.

The current model as it sets in my files is the barest of bones […]

Designing An Airlock Door for Mars Station One

I’ve decided that I want to create an airlock door in Blender, part of a mission to create my own little Mars Station. I started out with looking at designing an entire space station, but then sanity kicked in and I decided to start smallish. I got to looking at the model I had tossed […]

Why Blender for 3D modeling?

I started using Blender many many years ago, long enough ago that to get an accurate date range I would have to dig through things a lot, but let’s just settle on I have been using it since before Elephant’s Dream was made, shall we? I think anyone familiar with the program can agree that’s […]

Playing with textures in Blender

I have got my UVs all done on LaVellen Engineering and have been toying a little with textures to see what I want to use on the shops. The model is nowhere near finished, even the modeling is not finished yet. At 15,282 I feel there are far to many tris on this model, most […]

3D Model LaVellen Engineering

I’ve been working for a little while on a new model that I have dubbed LaVellen Engineering. this is to be an old building that has been added onto over the decades to create an old shop with more modernized additions. The finished building is planned to have a sort of grunge steampunk feel to […]