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Entry Area for the Research Hospital Model

I got a start on the doors of the research hospital today. This is based on older styles such as old sanatoriums and the like, so the entry area is not particularly wheelchair friendly, but it is based on an image of an actual hospital entry from an abandoned hospital in Beelitz, Germany, that I […]

Blender not for professional use? Don’t be so sure…

I was poking around looking for some information on how to test out walking around in a game level I am designing and came across something kind of interesting.

The website Art of the Title has an interview up where the creative minds behind the Wonder Woman end titles discuss the titles and what went […]

Lighting Issues with Knuckle Gun

The knuckle gun is the first model that I have gone for a full photo-based rendering in cycles. I created my own gold tone for the inlay sections and used metal and stone textures I got from Poliigon to create the gun and the stone surface, but I am having some trouble getting the lighting […]

Newest Model is a J.Del Haxhe Knuckle Gun

I’m working on a knuckle gun as my newest model. This came about on accident when I was browsing the internet for ideas for building a weapons rack and I came across an image of a small hand-held crossbow. It was an interesting design that caught my attention, so I followed the image to the […]

Old Building Redesign

A while back I made a base for a research hospital. It turned out okay, but I never actually went much beyond just the base building shape and a brick skin on a building with no doors or windows or- anything.

The current model as it sets in my files is the barest of bones […]

Mars Station One

Over the years I have worked off and on on making a science fiction story about the first manned outpost on Mars. This is a bit of a pet project of mine that goes back many many years and is, in a large part, very close to me on a personal level. I got my […]

SOLVED: Mass Effect Andromeda PS4 stuck on black loading screen after cut scene

One of the first major things you do in Mass Effect is visit a certain world where you meet up with a new species called the Angara. Everything went smoothly for me, until the end of the first talk with the Angara where one of them joins my crew, then the game went into a […]

Playing with textures in Blender

I have got my UVs all done on LaVellen Engineering and have been toying a little with textures to see what I want to use on the shops. The model is nowhere near finished, even the modeling is not finished yet. At 15,282 I feel there are far to many tris on this model, most […]

3D Model LaVellen Engineering

I’ve been working for a little while on a new model that I have dubbed LaVellen Engineering. this is to be an old building that has been added onto over the decades to create an old shop with more modernized additions. The finished building is planned to have a sort of grunge steampunk feel to […]

How to Fix Render Text Blur in Blender 2.74

I have had this serious problem in Blender for the last couple of days. I made a steampunk style handgun and then set out to apply a texture map to it to make it look good. The trouble was, no matter what I did it looked terrible when I asked Blender to create a rendering […]