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FFXV Road Trip Scrapbook: Necessary Notes

Final Fantasy XV has been described as Road Trip Simulator and I can not argue with that description. So far the game is well worth the price and the month long download that it took for my roommate and me to load the game onto his system.

Due to the nature of trying […]

Game Design Question: Should Games Have Limited Time Events?

I’ve decided that a weekly Game Design Question would be a good thing to add to the site as I get it moving again, so each week I will ask a new question about video games that can be considered and discussed from a design perspective.

This week’s GDQ is about limited time events […]

Let’s Play Final Fantasy XV Scrapbook

Given the poorness of my internet and computer hampering my ability to do things such as create videos and upload them, I have decided to go old school on my Let’s Play series for Final Fantasy XV.

Back in the early days of video games a few folks began to post information online about […]

New Let’s Play for The Division

I’ve started a Let’s Play series for The Division.

This first video is a bit of a beginning background, some character building, and leads up to meeting Faye Lau.

And, part two takes the Agent through the first two side missions of the game.

[…]

Answers to the Why challenge

On Friday I presented the challenge:

Weekend Design Challenge: write a brief explanation of why you want to take on the chore of creating a video game.

Today you can put your answers in the comments for this post. If you already posted them on Friday’s post, that’s okay, there are no hard rules […]

That Dragon, Cancer

On May 17, 2017 a video was posted to the TED channel on YouTube about a video game to cope with grief. The TED guest speaker is video game designer Amy Green, who, with her husband, created a video game autobiography of the life and death of her son.

The game is not an […]

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