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Why can’t the NPCs run when you save them in The Division 2?

Going along in the Division 2 and there are missions to save people that are going to be publicly executed. This is all well and good for a mission type, but I really wish that after I saved them the NPCs would either run their little backsides off away from the area or at the very least would take cover when they grab a gun. I keep ending up with them dying because they are either going after the enemy with a baseball bat or standing in the open firing with a pistol as someone opens up on them with an assault rifle.

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